View Full Version : Neverwinter nights


MrHnau
11-30-2005, 11:35 PM
I got this game a little over a year ago, and I've had serious stability issues with it. I installed it on two of my computers, my laptop and desktop. On both machines, I get frequent crashes. I worked through them, and got all the way to the last level, but the crashes came to frequently to make any degree of progress... has anyone else had this problem? I love the game and the play style, I just can't stand all the crashes! I'd love to get back into it if I could work around the errors... its quite entertaining!

MrH

BlueDragon1981
12-01-2005, 01:13 AM
I have heard of problems with the game. ...luckily I never had that issue...stopped playing near the end...in a really tough part where I keep dying...I hope they fix the bugs for Neverwinter Nights 2. I think the bug is in the engine itself. It overloads itself somehow. I only had one crash and that was after like 7 hours of the game being on...

Cryozombie
01-07-2006, 10:47 PM
This is one of the few games we play religiously.

Iv'e played all the way thru all 3 games, and the only issue I ran into was with the first expansion, it would crash out after the interlude. Thats long since fixed after doing some patches, and I still love the game.

I do a lot of Module building, but I cant code at all... some really really basic scripting (like my Siggy, thats a NWN script that makes the Char its attached to drink from a tankard and say the thing about morning coffee) But luckily for me some GREAT person who goes by the name of Lilac Soul created a "script generator" and you can plug in what you want it to do... and it writes the script for you.

Very Handy.

It can be found HERE (http://nwvault.ign.com/View.php?view=other.Detail&id=625)

BlueDragon1981
01-09-2006, 11:39 PM
I know there is a diablo mod for neverwinter nights too .... but I will have to do some searching so i can post some links...or ask the person who told me about them.

BlueDragon1981
01-11-2006, 01:27 PM
NeverWinter Nights 2 keeps getting delayed....I think they are trying to make sure they didn't have the bugs they did at the end of the last one. I probably won't have the money for it anyway when it comes out.

Cryozombie
01-11-2006, 06:38 PM
I know there is a diablo mod for neverwinter nights too .... but I will have to do some searching so i can post some links...or ask the person who told me about them.

The Diablo mod is at http://nwvault.ign.com/

Click "Modules" then sort them by "Top Rated" and its on the second or thrid page.

I downloaded the HakPak from the premium module "Pirates of the Sword Coast" and Im writing a pirate adventure. Of course it also uses the Community expansion pack... so its like a total of 300 megs in HakPaks, and Im probably writing a .bik file as an intro movie as well... So its gonna be a big DL for anyone without the CEP (although WHY you wouldnt have it is beyond me) and the POTSC Hakpak.

Cryozombie
01-11-2006, 06:42 PM
I probably won't have the money for it anyway when it comes out.

My PC wont run it, thats for sure. Time to UPGRADE.

LOL

Cryozombie
01-17-2006, 06:51 PM
Hey does ANYONE here script for NWN... Im having a coding issue that SHOULD be simple, but Its drivin me nuts!

Cryozombie
01-30-2006, 10:45 PM
Here are some Screenshots from my upcoming Horror Based Neverwinter Module, "Ravenloft I: The Broken"

A lantern reveals a Grisley Scene:

http://user.mc.net/~tknopnk/nwn/grsly.jpg

Attempting to Turn the Undead:

http://user.mc.net/~tknopnk/nwn/gorturn.jpg

Zombies Feed and Attack:

http://user.mc.net/~tknopnk/nwn/gorduck.jpg

The Module will be for a Single Player, level 5-7. Requires all expansions and the CEP.

Link for download will be available after final playtesting.

BlueDragon1981
01-31-2006, 12:53 AM
Looks cool....just wish i had time to play more than one game....i spend my time on Guild Wars at this time....