StarGate: Atlantis
Season 1


In Stargate SG-1 seventh season finale "Lost City", the SG-1 found an outpost made by the race known as the Ancients in Antarctica. After the events of Stargate SG-1 eight season opener "New Order", an international team is sent to investigate the outpost. Soon, Dr. Jackson discovers the location of the greatest city created by the Ancients, Atlantis.

The series follows the adventures of a group of scientists and soldiers that take a possibly one-way trip to this lost city of Atlantis in the Pegasus Galaxy. Like the SG teams of Stargate SG-1, the new team's use of the Stargate has brought humanity into contact with other cultures, some human and some alien, some friendly and some quite hostile.

# Title Original Airdate
101 Rising (Part 1) 16-Jul-04
102 Rising (Part 2) 16-Jul-04
103 Hide and Seek 23-Jul-04
104 Thirty-Eight Minutes 30-Jul-04
105 Suspicion 6-Aug-04
106 Childhood's End 13-Aug-04
107 Poisoning the Well 20-Aug-04
108 Underground 27-Aug-04
109 Home 10-Sep-04
110 The Storm (Part 1) 17-Sep-04
111 The Eye (Part 2) 21-Jan-05
112 The Defiant One 28-Jan-05
113 Hot Zone 4-Feb-05
114 Sanctuary 11-Feb-05
115 Before I Sleep 18-Feb-05
116 The Brotherhood 25-Feb-05
117 Letters from Pegasus 4-Mar-05
118 The Gift 11-Mar-05
119 The Siege (Part 1) 18-Mar-05
120 The Siege (Part 2) 25-Mar-05


# Title Original Airdate
101 Rising (Part 1) 16-Jul-04
A team of scientists lead by Dr. Elizabeth Weir has been investigating the Atlantis outpost discovered by General Jack O'Neill and the SG-1 in the season 7 finale "Lost City". Dr. Daniel Jackson discovers that Atlantis was once there, and where it went: the Pegasus galaxy.

102 Rising (Part 2) 16-Jul-04
After arriving to the Pegasus galaxy, the Atlantis expedition must face many pressing problems and a new and dangerous enemy.

103 Hide and Seek 23-Jul-04
Dr. Beckett has developed an experimental gene therapy to give the ATA gene to people born without. His first human trial is Dr. McKay, who tries the gene with an Ancient personal shield. The trouble starts when he can't deactivate the shield.

104 Thirty-Eight Minutes 30-Jul-04
Major Sheppard's team Puddle Jumper gets trapped into the open Stargate, unable to come forth, while a nasty bug is attached to Major Sheppard's neck, sucking his blood. They only have 38 min. until the stargate automatically disengages and the Jumper gets cut in two, leaving them to die in outer space.

105 Suspicion 6-Aug-04
After the Atlantis teams are attacked by the Wraith one time too many, Weir and Sgt. Bates start suspecting an Athosian may be a spy.

106 Childhood's End 13-Aug-04
Sheppard's team stumble into a planet where no one is older than 25, because upon turning 25, they commit suicide because they believe it keeps the Wraith from coming back to their world.

107 Poisoning the Well 20-Aug-04
Major Sheppard volunteers Dr. Beckett's help to the Hoffans, who are developing a vaccine against the Wraith.

108 Underground 27-Aug-04
Sheppard and his team visit the Genii planet to trade with them. Teyla's people had traded with them in the past and believe them to be peaceful farmers. However, soon Sheppard and McKay stumble upon the entry of a bunker that will let them see the real face of the Genii.

109 Home 10-Sep-04
The Atlanteans find a planet with an atmosphere full of energy that allows them to gate home to Earth. Or so it seems.

110 The Storm (Part 1) 17-Sep-04
A giant storm is on its way to Atlantis and will devastate the city unless McKay and Zelenka find a way to power up the shield.

111 The Eye (Part 2) 21-Jan-05
Sheppard fights back the Genii who had invaded Atlantis and who has Dr. Weir and Dr. McKay as hostages. Meanwhile, the bulk of the storm is approaching the city.

112 The Defiant One 28-Jan-05
When Sheppard, Mckay and two other Atlantis scientists go to investigate an Ancient weapons satellite, they find an old Wraith distress call... and a 10.000 years old Wraith.

113 Hot Zone 4-Feb-05
While inspecting the city for storm damage, McKay, Ford, Zelenka and a group of others become infected with a virus that's killing them one by one.

114 Sanctuary 11-Feb-05
When the Wraith chasing them are shot down by a mysterious energy weapon, Maj. Sheppard's team go down to investigate. They find a pacific, pre-technological, Wraith-free human civilization that believe to be protected by their goddess. They take them to see her high priestess, who's keeping a secret of her own.

115 Before I Sleep 18-Feb-05
While exploring the city, they stumble upon a stasis unit holding a very old woman. She claims to be Dr. Elizabeth Weir, and the DNA scans confirm it. How can that be?

116 The Brotherhood 25-Feb-05
While trying to locate a ZPM on another world, Sheppard's team crosses paths again with the Genii.

117 Letters from Pegasus 4-Mar-05
McKay finds a way to open a 1.3 seconds wormhole to Earth that will allow to send a very compressed databurst to the SGC. Meanwhile, Sheppard and Teyla go offworld to try to find more intel on the Wraith.

118 The Gift 11-Mar-05
When Teyla starts having nightmares where she turns into a Wraith, Dr. Beckett makes a surprising discovery in her DNA makeup.

119 The Siege (Part 1) 18-Mar-05
Dr. McKay, Dr. Grodin and Lt. Miller go to the Ancient's weapon satellite to try to fix it and use it to destroy the Wraith hiveships. One of them won't return.

120 The Siege (Part 2) 25-Mar-05
As a result of the message they sent, reinforcements arrive from Earth to help them against the Wraith. Newly arrived Col. Dillion Everett promptly relieves both Sheppard and Weir from command and procedes to prepare the city to resist